Dungeon Crashers
Start of a local coop dungeon crawler-type game. The overall gameplay loop is pretty straightforward. You and your teammates are spawned into a room and have to clear all the waves without dying. Pass 5 unique rooms (exact number subject to change), and you win the game! If in any room you all die, you lose.
Controls
- Keyboard
- Movement - WASD
- Aiming - Mouse Cursor Position
- Attack - Left Mouse Button
- Special - Q
- Dashing - Spacebar
- Interact - E
- Confirm Character Selection - Enter
- Controller
- Movement - Left Stick
- Aiming - Right Stick
- Attack - (X) or RT
- Special - (Y) or RB
- Dashing - (B) or LT
- Interact - (A)
- Confirm Character Selection - (A)
I recommend using the shoulder buttons when you are using the right stick for aiming
Characters
- Barbarian
- Attack - High damage, low speed melee attack
- Special - Spins in a circle, damaging all enemies around it
- Knight
- Attack - Medium damage, medium speed melee attack
- Special - Not yet implemented
- Ranger
- Attack - Medium damage, medium speed ranged attack
- Special - Not yet implemented
- Mage
- Attack - Low area of effect damage, medium speed ranged attack
- Special - Not yet implemented
- Rogue
- Attack - If no enemies are nearby, low damage, low speed ranged attack. If enemies are close by, fast, low damage double attack
- Special - Not yet implemented
View the source code on GitHub: https://github.com/AlexD717/Dungeon-Crashers
| Published | 17 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Fish Forge |
| Genre | Action |
| Tags | Classes, Controller, Dungeon Crawler, Local Co-Op |
| Average session | A few seconds |
| Links | GitHub |





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