Start of a local coop dungeon crawler-type game.  The overall gameplay loop is pretty straightforward. You and your teammates are spawned into a room and have to clear all the waves without dying. Pass 5 unique rooms (exact number subject to change), and you win the game! If in any room you all die, you lose.

Controls

  • Keyboard
    • Movement - WASD
    • Aiming - Mouse Cursor Position
    • Attack - Left Mouse Button
    • Special - Q
    • Dashing - Spacebar
    • Interact - E
    • Confirm Character Selection - Enter
  • Controller
    • Movement - Left Stick
    • Aiming - Right Stick
    • Attack - (X) or RT
    • Special - (Y) or RB
    • Dashing - (B) or LT
    • Interact - (A)
    • Confirm Character Selection - (A)

I recommend using the shoulder buttons when you are using the right stick for aiming

Characters

  • Barbarian
    • Attack - High damage, low speed melee attack
    • Special - Spins in a circle, damaging all enemies around it
  • Knight
    • Attack - Medium damage, medium speed melee attack
    • Special - Not yet implemented
  • Ranger
    • Attack - Medium damage, medium speed ranged attack
    • Special - Not yet implemented
  • Mage
    • Attack - Low area of effect damage, medium speed ranged attack
    • Special - Not yet implemented
  • Rogue
    • Attack - If no enemies are nearby, low damage, low speed ranged attack. If enemies are close by, fast, low damage double attack
    • Special - Not yet implemented

View the source code on GitHub: https://github.com/AlexD717/Dungeon-Crashers

Published 17 hours ago
StatusIn development
PlatformsHTML5
AuthorFish Forge
GenreAction
TagsClasses, Controller, Dungeon Crawler, Local Co-Op
Average sessionA few seconds
LinksGitHub

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